Warmth Damage (default: 2)
How much damage to take per tick when at 0 warmth.
Helix Plugin Center
Adds a warmth dependency for characters.
How much damage to take per tick when at 0 warmth.
Whether or not the warmth system is enabled.
How much warmth you regain by being near an entity that produces warmth (i.e a fire).
Whether or not to kill characters if they reach zero warmth.
How many minutes it takes for a player to lose all their warmth.
The minimum temperature in celsius before you start to lose warmth.
How much warmth you regain by being indoors. This is a multiplier of warmthLossTime.
The current temperature in celsius.
How many seconds to wait before calculating each player's warmth. You should usually leave this as the default.
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Plugin description.