Warmth

by `impulse

Adds a warmth dependency for characters.

Servers can customize usage of this plugin with these settings

Warmth Damage (default: 2)

How much damage to take per tick when at 0 warmth.

Warmth Enabled (default: false)

Whether or not the warmth system is enabled.

Warmth Fire Scale (default: 2)

How much warmth you regain by being near an entity that produces warmth (i.e a fire).

Warmth Kill (default: false)

Whether or not to kill characters if they reach zero warmth.

Warmth Loss Time (default: 5)

How many minutes it takes for a player to lose all their warmth.

Warmth Min Temp (default: 10)

The minimum temperature in celsius before you start to lose warmth.

Warmth Recover Scale (default: 0.25)

How much warmth you regain by being indoors. This is a multiplier of warmthLossTime.

Warmth Temp (default: 20)

The current temperature in celsius.

Warmth Tick Time (default: 5)

How many seconds to wait before calculating each player's warmth. You should usually leave this as the default.

Copyright 2019 Igor Radovanovic

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

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